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Bioware games porn video
Bioware games porn video











bioware games porn video

“We haven’t fully understood the way the medium works, or what we’re trying to accomplish with it.” “The idea of having separate from the design is not constructive and that it holds us back,” argues Clint Hocking, writer of Far Cry 2 and Splinter Cell: Chaos Theory.

bioware games porn video

The pure, unalloyed joy of shooting a man in the face is presumed compelling enough to satisfy the player – even when stripped of the reasons for the shooting and the identities of the shooter and the shot.īut for other games-makers, writing is increasingly seen as an essential component of a good game.

bioware games porn video

“Story in a game is like story in a porn movie: it’s expected to be there, but it’s not that important.” John Carmack, founder of ID Software and creator of Doom and Quake, said that back in 2003, and for many games designers it still rings true.













Bioware games porn video